Biome tool
Generate material biomes.
Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.
Live biome
Material pack
Export the pack, send materials to the mask tool, or open them directly in the PBR generator.
Terrain
Primary
Props
Secondary
Effects/UI
Accent
Instant biome
Castle Ruins
Moody medieval stone with softened fantasy wear, cool fog, moss, timber, and selective warm light accents.
Terrain materials
Main walkable stone and courtyard paving
- Normal
- 55
- Rough
- 78
- Metal
- 0
- Height
- 48
- Noise
- 64
- Mask scale
- 58
Mortar seams and lighter broken stone patches
- Normal
- 32
- Rough
- 72
- Metal
- 0
- Height
- 22
- Noise
- 88
- Mask scale
- 74
Dirt, mud, and shadowed ground around the keep
- Normal
- 40
- Rough
- 84
- Metal
- 0
- Height
- 30
- Noise
- 72
- Mask scale
- 96
Moss growth on sheltered stone and damp corners
- Normal
- 28
- Rough
- 80
- Metal
- 0
- Height
- 18
- Noise
- 100
- Mask scale
- 132
Secondary paving and distant stone breakup
- Normal
- 45
- Rough
- 68
- Metal
- 0
- Height
- 35
- Noise
- 52
- Mask scale
- 80
Prop materials
Doors, beams, scaffolds, and broken furniture
- Normal
- 58
- Rough
- 76
- Metal
- 0
- Height
- 34
- Noise
- 68
- Mask scale
- 88
Gates, hinges, chains, and spikes
- Normal
- 62
- Rough
- 58
- Metal
- 72
- Height
- 16
- Noise
- 44
- Mask scale
- 64
Flags, drapes, and tapestry surfaces
- Normal
- 25
- Rough
- 66
- Metal
- 0
- Height
- 24
- Noise
- 96
- Mask scale
- 70
Statues, trim, and worn decorative masonry
- Normal
- 34
- Rough
- 60
- Metal
- 0
- Height
- 28
- Noise
- 58
- Mask scale
- 76
Small fixtures, clamps, and ornamental hardware
- Normal
- 40
- Rough
- 46
- Metal
- 64
- Height
- 14
- Noise
- 40
- Mask scale
- 60
Effects/UI materials
Fire pools, lantern blooms, warm highlights
- Normal
- 0
- Rough
- 8
- Metal
- 0
- Height
- 8
- Noise
- 100
- Mask scale
- 142
Magic fog, spell haze, and UI emphasis
- Normal
- 0
- Rough
- 18
- Metal
- 0
- Height
- 10
- Noise
- 100
- Mask scale
- 160
Edge light, UI glow, and rim highlights
- Normal
- 0
- Rough
- 4
- Metal
- 0
- Height
- 6
- Noise
- 100
- Mask scale
- 108
Quest markers, heraldic glow, and prestige accents
- Normal
- 0
- Rough
- 10
- Metal
- 8
- Height
- 7
- Noise
- 100
- Mask scale
- 118
Healing, growth, and soft magical highlights
- Normal
- 0
- Rough
- 12
- Metal
- 0
- Height
- 9
- Noise
- 100
- Mask scale
- 126