ChromaForge

Biome tool

Generate material biomes.

Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.

Desert ruins Swamp outpost Ice world mining base Alien coral reef

Saved biomes

Recent cache

Open biome library
Abstract color study with bold print blocks
Output profile Palette, material recipes, masks, and PBR map handoff

Live biome

Material pack

Export the pack, send materials to the mask tool, or open them directly in the PBR generator.

Instant biome

Desert at Dusk

Warm arid terrain with muted split-complement dusk accents and low-fantasy mood

Terrain materials

Dune Sand

Primary open sand flats and dune faces

Normal
22
Rough
78
Metal
0
Height
28
Noise
96
Mask scale
88
Sunset Clay

Packed soil, dry gullies, and wind-cut ground

Normal
28
Rough
82
Metal
0
Height
35
Noise
74
Mask scale
64
Ridge Ochre

Rocky ridges and sunbaked slope breaks

Normal
46
Rough
86
Metal
0
Height
52
Noise
62
Mask scale
52
Deep Basin Shadow

Canyons, overhang bases, and shadow pockets

Normal
18
Rough
90
Metal
0
Height
18
Noise
100
Mask scale
120
Dust Rose Haze

Distant atmospheric tint and lit dune edges

Normal
8
Rough
66
Metal
0
Height
8
Noise
100
Mask scale
148

Prop materials

Weathered Wood

Posts, crates, ruins, and scaffold parts

Normal
34
Rough
72
Metal
0
Height
24
Noise
58
Mask scale
72
Slate Rock

Rocks, carved markers, and metallic-neutral stone props

Normal
52
Rough
88
Metal
0
Height
40
Noise
48
Mask scale
56
Copper Cloth

Tents, banners, sacks, and wrapped gear

Normal
16
Rough
68
Metal
0
Height
14
Noise
84
Mask scale
92
Dry Reed

Scrub, tumbleweed, rope fibers, and debris

Normal
12
Rough
80
Metal
0
Height
10
Noise
100
Mask scale
136
Basalt Dust

Small shadowed prop trims and dark ground clutter

Normal
20
Rough
84
Metal
0
Height
12
Noise
98
Mask scale
102

Effects/UI materials

Ember Glow

Hot UI focus, magical sparks, and torch bloom

Normal
0
Rough
8
Metal
0
Height
4
Noise
100
Mask scale
164
Moon Teal

Cool spell glow, selection, and contrast cues

Normal
0
Rough
12
Metal
0
Height
4
Noise
100
Mask scale
172
Saffron Line

Reticles, edges, and guidance highlights

Normal
0
Rough
6
Metal
0
Height
3
Noise
100
Mask scale
184
Violet Mist

Dusk aura, portal haze, and magical atmosphere

Normal
0
Rough
14
Metal
0
Height
5
Noise
100
Mask scale
196
Firefly Gold

Pickup shimmer, points of interest, and spark trails

Normal
0
Rough
5
Metal
0
Height
2
Noise
100
Mask scale
208