ChromaForge

Biome tool

Generate material biomes.

Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.

Desert ruins Swamp outpost Ice world mining base Alien coral reef

Saved biomes

Recent cache

Open biome library
Abstract color study with bold print blocks
Output profile Palette, material recipes, masks, and PBR map handoff

Live biome

Material pack

Export the pack, send materials to the mask tool, or open them directly in the PBR generator.

Instant biome

Desert at Dusk

Warm arid terrain with softened twilight contrast, dusty materials, and restrained fantasy glow

Terrain materials

Dune Sand Base

Primary ground and open dune bodies

Normal
28
Rough
78
Metal
0
Height
22
Noise
96
Mask scale
64
Dusty Clay Ridges

Gullies, ridges, and compacted soil bands

Normal
42
Rough
84
Metal
0
Height
40
Noise
100
Mask scale
88
Horizon Bedrock

Exposed rock seams and distant terrain anchors

Normal
55
Rough
88
Metal
0
Height
58
Noise
100
Mask scale
116

Prop materials

Weathered Stone Prop

Rocks, ruins, and structural debris

Normal
48
Rough
80
Metal
0
Height
34
Noise
84
Mask scale
72
Sunbaked Wood Prop

Posts, crates, and carved wooden elements

Normal
36
Rough
74
Metal
0
Height
26
Noise
72
Mask scale
56
Aged Textile Prop

Tents, wraps, banners, and cloth accents

Normal
22
Rough
68
Metal
0
Height
14
Noise
62
Mask scale
48

Effects/UI materials

Dusk Glow FX

Sunset bloom, heat shimmer highlights, and UI emphasis

Normal
0
Rough
18
Metal
0
Height
6
Noise
44
Mask scale
36
Twilight Aura FX

Cool guidance glow, fog tint, and interactive UI

Normal
0
Rough
12
Metal
0
Height
4
Noise
52
Mask scale
40
Ancient Signal FX

Rare pickups, markers, and magical read points

Normal
0
Rough
20
Metal
0
Height
8
Noise
40
Mask scale
28