Biome tool
Generate material biomes.
Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.
Live biome
Material pack
Export the pack, send materials to the mask tool, or open them directly in the PBR generator.
Terrain
Primary
Props
Secondary
Effects/UI
Accent
Instant biome
Crystal Swamp
Low-saturation dark fantasy wetland with glassy mineral growth and cool mist highlights
Terrain materials
Primary ground mud, saturated marsh floor, and bank fills
- Normal
- 68
- Rough
- 82
- Metal
- 0
- Height
- 56
- Noise
- 84
- Mask scale
- 58
Embedded mineral crusts, cracked flats, and wet stone patches
- Normal
- 54
- Rough
- 66
- Metal
- 6
- Height
- 42
- Noise
- 96
- Mask scale
- 74
Thin organic coating on shallow water edges and low ground
- Normal
- 28
- Rough
- 74
- Metal
- 0
- Height
- 18
- Noise
- 100
- Mask scale
- 88
Prop materials
Dead roots, broken posts, and swamp debris
- Normal
- 62
- Rough
- 77
- Metal
- 0
- Height
- 40
- Noise
- 72
- Mask scale
- 64
Stone props, crystal hosts, and damp rubble
- Normal
- 70
- Rough
- 69
- Metal
- 2
- Height
- 46
- Noise
- 88
- Mask scale
- 52
Reed clusters, fibers, and plant props
- Normal
- 24
- Rough
- 71
- Metal
- 0
- Height
- 22
- Noise
- 100
- Mask scale
- 104
Effects/UI materials
Magic outlines, interactables, and crystal bloom
- Normal
- 0
- Rough
- 8
- Metal
- 0
- Height
- 12
- Noise
- 36
- Mask scale
- 24
Fog particles, UI haze, and ambient drift
- Normal
- 0
- Rough
- 14
- Metal
- 0
- Height
- 8
- Noise
- 48
- Mask scale
- 18
Quest markers, rare glow, and magical pulses
- Normal
- 0
- Rough
- 10
- Metal
- 0
- Height
- 10
- Noise
- 42
- Mask scale
- 30