ChromaForge

Biome tool

Generate material biomes.

Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.

Desert ruins Swamp outpost Ice world mining base Alien coral reef

Saved biomes

Recent cache

Open biome library
Abstract color study with bold print blocks
Output profile Palette, material recipes, masks, and PBR map handoff

Live biome

Material pack

Export the pack, send materials to the mask tool, or open them directly in the PBR generator.

Instant biome

Crystal Swamp

Low-saturation dark fantasy wetland with glassy mineral growth and cool mist highlights

Terrain materials

Mire Peat

Primary ground mud, saturated marsh floor, and bank fills

Normal
68
Rough
82
Metal
0
Height
56
Noise
84
Mask scale
58
Crystal Sediment

Embedded mineral crusts, cracked flats, and wet stone patches

Normal
54
Rough
66
Metal
6
Height
42
Noise
96
Mask scale
74
Algae Film

Thin organic coating on shallow water edges and low ground

Normal
28
Rough
74
Metal
0
Height
18
Noise
100
Mask scale
88

Prop materials

Rootwood

Dead roots, broken posts, and swamp debris

Normal
62
Rough
77
Metal
0
Height
40
Noise
72
Mask scale
64
Lichen Rock

Stone props, crystal hosts, and damp rubble

Normal
70
Rough
69
Metal
2
Height
46
Noise
88
Mask scale
52
Wet Reed

Reed clusters, fibers, and plant props

Normal
24
Rough
71
Metal
0
Height
22
Noise
100
Mask scale
104

Effects/UI materials

Crystal Glow

Magic outlines, interactables, and crystal bloom

Normal
0
Rough
8
Metal
0
Height
12
Noise
36
Mask scale
24
Spore Mist

Fog particles, UI haze, and ambient drift

Normal
0
Rough
14
Metal
0
Height
8
Noise
48
Mask scale
18
Arcane Violet

Quest markers, rare glow, and magical pulses

Normal
0
Rough
10
Metal
0
Height
10
Noise
42
Mask scale
30