ChromaForge

Biome tool

Generate material biomes.

Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.

Desert ruins Swamp outpost Ice world mining base Alien coral reef

Saved biomes

Recent cache

Open biome library
Abstract color study with bold print blocks
Output profile Palette, material recipes, masks, and PBR map handoff

Live biome

Material pack

Export the pack, send materials to the mask tool, or open them directly in the PBR generator.

Instant biome

Desert at Dusk

Muted split-harmony desert fantasy with cool twilight shadows and restrained ember accents

Terrain materials

Dune Sand

Primary windblown ground

Normal
18
Rough
72
Metal
0
Height
34
Noise
96
Mask scale
88
Packed Silt

Trodden paths and basin flats

Normal
22
Rough
78
Metal
0
Height
28
Noise
74
Mask scale
64
Dry Clay

Cracked gullies and damp-shadow soil

Normal
30
Rough
81
Metal
0
Height
41
Noise
100
Mask scale
102
Salted Crust

Bright mineral patches and evaporated flats

Normal
12
Rough
68
Metal
0
Height
22
Noise
58
Mask scale
52
Twilight Rock

Cool stone silhouettes and ridge faces

Normal
38
Rough
74
Metal
0
Height
46
Noise
100
Mask scale
120

Prop materials

Weathered Wood

Posts, debris, dried frames

Normal
36
Rough
86
Metal
0
Height
30
Noise
84
Mask scale
72
Oxide Metal

Fittings, shackles, relic fragments

Normal
28
Rough
62
Metal
42
Height
26
Noise
66
Mask scale
60
Canyon Cloth

Tents, wraps, banners

Normal
14
Rough
76
Metal
0
Height
18
Noise
44
Mask scale
40
Bone Ivory

Skulls, carved tokens, dried remnants

Normal
10
Rough
64
Metal
0
Height
16
Noise
52
Mask scale
48
Stone Relic

Altars, markers, broken masonry

Normal
44
Rough
79
Metal
0
Height
48
Noise
100
Mask scale
110

Effects/UI materials

Ember Bloom

Damage flashes, fire embers, alert pulse

Normal
0
Rough
20
Metal
0
Height
8
Noise
36
Mask scale
32
Violet Mist

Magic haze, dusk fog, rare UI glow

Normal
0
Rough
16
Metal
0
Height
10
Noise
48
Mask scale
44
Opal Highlight

UI sheen, selection rim, cool spark

Normal
0
Rough
12
Metal
0
Height
6
Noise
28
Mask scale
24
Gold Ping

Waypoints, pickups, readable emphasis

Normal
0
Rough
18
Metal
0
Height
7
Noise
24
Mask scale
20
Mirage Blue

Shimmer trails, scan lines, distant heat refraction

Normal
0
Rough
14
Metal
0
Height
9
Noise
42
Mask scale
38