Biome tool
Generate material biomes.
Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.
Desert ruins
Swamp outpost
Ice world mining base
Alien coral reef
Output profile
Palette, material recipes, masks, and PBR map handoff
Live biome
Material pack
Export the pack, send materials to the mask tool, or open them directly in the PBR generator.
Generated using AI from prompt: Brickwork (cached)
Terrain
Primary
Props
Secondary
Effects/UI
Accent
Instant biome
Brickwork
Warm urban masonry with aged mortar, split-complement accents, and low-saturation dusty finishes.
Terrain materials
Aged Brick
Primary wall and ground brick surface
- Normal
- 68
- Rough
- 72
- Metal
- 0
- Height
- 58
- Noise
- 24
- Mask scale
- 145
Mortar Dust
Mortar seams, dust buildup, edge softening
- Normal
- 40
- Rough
- 82
- Metal
- 0
- Height
- 18
- Noise
- 38
- Mask scale
- 125
Weathered Stone
Foundation blocks and worn paving
- Normal
- 72
- Rough
- 78
- Metal
- 0
- Height
- 46
- Noise
- 20
- Mask scale
- 151
Prop materials
Iron Fixture
Rails, brackets, vents, small hardware
- Normal
- 62
- Rough
- 66
- Metal
- 18
- Height
- 22
- Noise
- 16
- Mask scale
- 157
Timber Beam
Supports, frames, and dark structural props
- Normal
- 55
- Rough
- 84
- Metal
- 0
- Height
- 28
- Noise
- 14
- Mask scale
- 160
Cement Panel
Utility panels and patch repairs
- Normal
- 50
- Rough
- 76
- Metal
- 0
- Height
- 20
- Noise
- 26
- Mask scale
- 142
Effects/UI materials
Amber Highlight
Interactable highlights and warm emissive accents
- Normal
- 8
- Rough
- 18
- Metal
- 0
- Height
- 6
- Noise
- 8
- Mask scale
- 168
Chalk UI
Text, icons, and clean overlays
- Normal
- 0
- Rough
- 22
- Metal
- 0
- Height
- 0
- Noise
- 4
- Mask scale
- 174
Mint Alert
Secondary feedback, subtle status, and cool contrast glow
- Normal
- 6
- Rough
- 20
- Metal
- 0
- Height
- 4
- Noise
- 10
- Mask scale
- 166