Biome tool
Generate material biomes.
Type a world, level, mood, material set, or reference and get colour groups plus material recipes for the mask and PBR tools.
Live biome
Material pack
Export the pack, send materials to the mask tool, or open them directly in the PBR generator.
Terrain
Primary
Props
Secondary
Effects/UI
Accent
Instant biome
Sunset Meadow
Soft warm meadow at golden hour with split-harmony accents and gentle fantasy shimmer
Terrain materials
Primary grass surface with warm sunset variation
- Normal
- 35
- Rough
- 72
- Metal
- 0
- Height
- 38
- Noise
- 84
- Mask scale
- 72
Dry patches, seed heads, and meadow highlights
- Normal
- 28
- Rough
- 80
- Metal
- 0
- Height
- 30
- Noise
- 100
- Mask scale
- 96
Cool shaded grass and undergrowth depth
- Normal
- 42
- Rough
- 76
- Metal
- 0
- Height
- 34
- Noise
- 68
- Mask scale
- 58
Paths, exposed dirt, and erosion areas
- Normal
- 24
- Rough
- 84
- Metal
- 0
- Height
- 48
- Noise
- 92
- Mask scale
- 84
Moist ground clumps and low rock moss
- Normal
- 30
- Rough
- 78
- Metal
- 0
- Height
- 28
- Noise
- 76
- Mask scale
- 64
Prop materials
Fence rails, posts, and rustic built elements
- Normal
- 46
- Rough
- 68
- Metal
- 0
- Height
- 40
- Noise
- 58
- Mask scale
- 44
Small rocks and cairn pieces
- Normal
- 52
- Rough
- 82
- Metal
- 0
- Height
- 44
- Noise
- 70
- Mask scale
- 52
Flower clusters and thin decorative plants
- Normal
- 18
- Rough
- 66
- Metal
- 0
- Height
- 20
- Noise
- 100
- Mask scale
- 118
Tall grasses, reeds, and distant plant props
- Normal
- 22
- Rough
- 70
- Metal
- 0
- Height
- 26
- Noise
- 100
- Mask scale
- 92
Tree trunks, branches, and stump props
- Normal
- 58
- Rough
- 74
- Metal
- 0
- Height
- 52
- Noise
- 64
- Mask scale
- 50
Effects/UI materials
Directional glow, edge highlights, and UI callouts
- Normal
- 0
- Rough
- 8
- Metal
- 0
- Height
- 4
- Noise
- 28
- Mask scale
- 24
Soft bloom, haze, and volumetric sunlight
- Normal
- 0
- Rough
- 5
- Metal
- 0
- Height
- 2
- Noise
- 18
- Mask scale
- 20
Cool atmospheric fog and distance fade
- Normal
- 0
- Rough
- 12
- Metal
- 0
- Height
- 3
- Noise
- 34
- Mask scale
- 30
Tiny magical particles and UI status markers
- Normal
- 0
- Rough
- 0
- Metal
- 0
- Height
- 1
- Noise
- 14
- Mask scale
- 12
Split-harmony shadow tint and overlay depth
- Normal
- 0
- Rough
- 10
- Metal
- 0
- Height
- 2
- Noise
- 26
- Mask scale
- 22