Compacted paths, shallow basins, and foot traffic zones
Normal
42
Rough
80
Metal
0
Height
24
Noise
52
Mask scale
105
Dry Clay Crust
Cracked flats, worn edges, and baked soil patches
Normal
48
Rough
86
Metal
0
Height
30
Noise
41
Mask scale
121
Prop materials
Weathered Wood
Posts, crates, scaffolds, and ruined structures
Normal
55
Rough
78
Metal
0
Height
20
Noise
33
Mask scale
132
Sunbaked Pottery
Jars, fragments, and decorative desert artifacts
Normal
40
Rough
70
Metal
0
Height
16
Noise
28
Mask scale
139
Aged Brass Fittings
Small hardware, clasps, and scavenged mechanisms
Normal
60
Rough
48
Metal
58
Height
10
Noise
22
Mask scale
148
Effects/UI materials
Sky Glint UI
Clickable highlights, markers, and cool contrast UI
Normal
0
Rough
18
Metal
0
Height
0
Noise
0
Mask scale
180
Dust Ember VFX
Heat shimmer, dust puffs, and warning effects
Normal
0
Rough
12
Metal
0
Height
0
Noise
0
Mask scale
180
Salt Text Glow
Readable text, outline glows, and bright core effects
Normal
0
Rough
8
Metal
0
Height
0
Noise
0
Mask scale
180
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